You can’t make much scientific progress without focusing on special buildings that advance your scientific knowledge. For Science? Play Tallĭo you like the idea of a scientific victory in Civ 6? In that case, playing tall makes a lot of sense. You probably don’t want to jump into major conflicts as a new player, so this lets you take it nice and easy.įinally, tall gameplay can help you achieve a scientific victory. When you’re still learning your way around the game’s new mechanics, you’ll have an easier time when there are fewer cities to juggle.Īs we noted, tall gameplay will be less offensive to neighboring empires. The most obvious reason is that it gives you fewer cities to manage. New Player? Play TallĪre you a relatively new Civ 6 player? If so, we recommend the tall style for a number of different reasons. Both tall and wide gameplay can be viable depending on what you are going for. The end result of this is that different playing styles and player goals will demand different approaches. On top of that, Civ 6 gave players more ways of achieving victory. In Civ 6, advancing science is more about managing the flow of your buildings, districts, and various special units. That was because science was tied to population. What, exactly, did Civ 6 change about tall vs wide? It all starts with science and technology.Īs we said, wide expansion was really your only way to advance your science in Civ 5. With Civ 6, players got some major changes that have brought the tall vs wide debate back to life. Therefore, tall gameplay was little more than an opening gambit for Civ 5 players (assuming they bothered with tall gameplay at all). That wide gameplay was really your best way to unlock science and technology options for your empire. When you played Civ 5, expanding your territory wasn’t just a matter of military superiority. For example, someone who didn’t have at least four cities by turn 40 was setting themselves up for failure. That’s because competitive players didn’t have much choice but to play wide. Nowhere is that more clear than in the “tall vs wide” debate. However, each game has major changes from the one before it.
CIV 6 GATHERING STORM TIER LIST SERIES
Those who have never played the Civilization series often think these games are essentially the same. While doing so can be difficult for newer players, it’s especially difficult for Civ 5 veterans. However, newer players are actually better off playing tall (more details on this below). That’s because most RTS games encourage you to expand early before you get outmaneuvered by your opponent. Now that you know what it means to play tall, you can probably figure out what it means to play “wide.” That simply means that you are placing a special focus on expanding your empire and doing so early on.įor newer players, this is usually the default way they play. For example, you’re less likely to anger the other empires when you aren’t aggressively trying to muscle in on their territory. We’re going to dive into this a bit more further in, but this conservative style of gameplay has a few advantages. Instead of putting all of your energy into expansion, you work hard on building a handful of cities and tapping into their ultimate potential. What does it mean to play Civ 6 “tall?” Generally speaking, it means that you have fewer cities than you might otherwise have.
Before we go any further, then, let’s define our key terminology. Unless you hang around on the Civ forums and study metagame strategies, you may not even be familiar with these two terms. One of the biggest debates centers on the idea of whether you should play “tall” vs playing “wide.” Each method has unique advantages and disadvantages, so the war over which is best continues.Ĭurious what these terms mean for your own game? Or maybe you want to learn a new way to play? Keep reading as we settle the classic debate of Civ 6: tall vs wide! What Is Tall? It’s only fitting that players have countless different ideas about the best way to proceed. The whole point of the Civ games is to recreate what it’s like to run a major civilization.